Fourth Grade Benchmarks - Numbers & Operations
Rainforest Maths - tons of great math resources for grades K-6. The interface of the whole site is also colorful,
inviting and age-appropriate. Also, many of the activities/exercises include assorted visuals, and there is a good variety of questions within each topic.
| 4.1.spi.1. | Represent whole numbers to 9999; |
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| 4.1.spi.2. | Compare and order whole numbers to 9999 using the appropriate symbol (<, >, =); | Forest Order - from BBC - Put the numbers in order - the 3rd level includes decimals |
| 4.1.spi.3. | Solve one-step real-world problems involving addition or subtraction of whole numbers. | Grand Slam Math - Choose from Level 1 (addition/subtraction) or Level 2 (multiplication/division) and solve the word problems. Word Problems with Katie & Arlo - Choose from Level 1 (addition/subtraction) or Level 2 (multiplication/division) and solve the word problems. |
| 4.1.spi.4. | Read and write numbers from hundred-thousands to hundredths; |
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| 4.1.spi.5. | Identify the place value of a given digit from hundred-thousands to hundredths; | |
| 4.1.spi.6. | Identify fractions as parts of whole units, as parts of sets, as locations on number lines, and as divisions of whole numbers; | Identify Fractions - Several activities give practice in identifying fractions in circles, on lines, and in sets. Flitting with Fractions - Follow directions to catch the butterflies - then tell what fraction of them you captured. |
| 4.1.spi.7. | Multiply efficiently and accurately with single-digit whole numbers; | Balloon Invaders - Pop the balloons matching the multiplication facts. Use arrow keys & space bar. Space Racer X - Use your multiplication skills to navigate through the solar system. Watch out for asteroids! |
| 4.1.spi.8. | Use estimation to select a reasonable solution to a whole number computation involving addition, subtraction, or multiplication; | |
| 4.1.spi.9. | Add and subtract decimals (includes monetary units); | Making Change - Figure how much change to give the customer - then use the smallest number of bills & coins to make that amount. Count the Money -Practice mental math skills with this money counting game. You're given a target amount and the number of coins you already have. You must determine how many more coins of a certain type are needed to reach the target. |
| 4.1.spi.10. | Represent whole numbers up to 10,000 in expanded form ( 1000’s + 100’s + 10’s + 1’s); | |
| 4.1.spi.11. | Add and subtract fractions with like denominators. | |
| 4.1.spi.12. | Represent numbers as both improper fractions and mixed numbers; |
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| 4.1.spi.13. | Generate equivalent forms of whole numbers, commonly used fractions, and decimals; | |
| 4.1.spi.14. | Solve one-step real-world problems involving addition, subtraction, or multiplication of whole numbers and/or decimals. | Grand Slam Math - Choose from Level 1 (addition/subtraction) or Level 2 (multiplication/division) and solve the word problems. Word Problems with Katie & Arlo - Choose from Level 1 (addition/subtraction) or Level 2 (multiplication/division) and solve the word problems. |
Fourth Grade Benchmarks - Algebra
| 4.2.spi.1. | Solve open sentences involving addition and subtraction. |
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| 4.2.spi.2. | Extend numerical and geometric patterns; |
Adventure Sequences - from BBC - Extend the number patterns - 3 levels. |
| 4.2.spi.3. | Determine the function rule for data in a function table | |
| 4.2.spi.4. | Connect open sentences to real-world situations; | |
| 4.2.spi.5. | Solve open sentences involving multiplication and division. | Multiplication Grand Prix - practice multiplication facts |
| 4.2.spi.6. | Apply basic function rules. |
Fourth Grade Benchmarks - Geometry
| 4.3.spi.1. | Identify points, lines, and rays. |
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| 4.3.spi.2. | Recognize congruent geometric figures; |
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| 4.3.spi.3. | Identify lines of symmetry for two-dimensional geometric figures; | |
| 4.3.spi.4. | Identify the result of a transformation (flip or slide) that has been applied to a simple two-dimensional geometric shape. | |
| 4.3.spi.5. | Identify two- or three-dimensional shapes given defining attributes; |
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| 4.3.spi.6. | Locate and specify points in Quadrant I of a coordinate system. |
Fourth Grade Benchmarks - Measurement
| 4.4.spi.1. | Read temperature using Fahrenheit and Celsius scales. |
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| 4.4.spi.2. | Find the perimeter of rectangles; |
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| 4.4.spi.3. | Tell time on the minute; | |
| 4.4.spi.4. | Measure length to the nearest ¼ inch or nearest centimeter; | |
| 4.4.spi.5. | Use estimation to determine if a length or volume measurement is reasonable; |
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| 4.4.spi.6. | Solve real-world problems involving addition and subtraction of measurements; | |
| 4.4.spi.7. | Solve real-world problems involving elapsed time to the quarter-hour. | |
| 4.4.spi.8. | Apply the formula for finding area of a rectangle; |
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| 4.4.spi.9. | Select the appropriate standard units to measure length, perimeter, area, capacity, volume, weight, time, temperature, and angles. |
Fourth Grade Benchmarks - Data Analysis & Probability
| 4.5.spi.1. | Interpret data displayed in bar graphs and pictographs. |
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| 4.5.spi.2. | Connect data in tables to pictographs, line graphs, or bar graphs; | |
| 4.5.spi.3. | Determine the most likely, least likely, or equally likely outcomes in simple experiments; | |
| 4.5.spi.4. | Select all possible outcomes of a simple experiment (i.e., spinner, coin toss, number or color cube). | |
| 4.5.spi.5. | Determine the median of a data set; |